Ms. Miller: Technology Teacher & Librarian
Edison Elementary
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      • STEM >
        • Animals and Algorithms (K)
        • Pushes and Pulls (K)
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  • Kindergarten
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  • One Hour of Code
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Kindergarten has been learning how to code on ScratchJr and created an Animal Matching game in which they added animal characters, made letter characters and programmed the animals to bump the letter they begin with and make them go crazy! Here are a few samples of their work. They are amazing! 
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